A player participation program in CNSW used a useful framework for pathways to improved performance in Gateball
FOUNDATION – for beginners, social players and those working towards playing in competitions.
1. An introduction to the game of gateball The World Gateball Union has some useful introductory material. Follow the Lets Play Gateball and What’s Gateball links to get to this material. The WGU produces a booklet callled Spark Gateball A to Z. Lesson 1 describes the game, court and equipment, lesson 2, stroking, passing gates and finishing and lesson 3, touching sparking and outballs. These are great to print out for absolute beginners.
2. Developing Routines for Stroking, Sparking and Sliding.
Being aware of the steps required and developing routines for these 3 macro skills is important. Being aware of steps in a routine enables a player to work out where they may be making errors.
-A stroking routine. State Croquet Association’s websites often have an introduction to the four elements of a stoking routine. For example, these links are to the CNSW website: Grip , Stalk , Stance and Swing.
Anthony Dask has produced some great videos for us illustrating stroking specifics for Gateball. See Swing Series (Croquet Stance)
Although most players are encouraged to adopt a croquet swing, these videos introduce different aiming methods, including the Golf Style, in a video called Gateball Aiming Methods . More details on Golf Style and Chinese style are also available.
For absolute beginners, a game without sparking is an idea. See Aussie Gateball
-A sparking routine. Developing a routine for sparking is as important as a stroking routine. See Sparking Tips
For left handers, Philip Brown of Victoria documents the process for those who need a left handed instructor.
-A sliding routine
3. Basic Drills to practise. Skills cards have always been a useful tool to use. These activity cards match the skills card. They can be set out on a court with the required equipment and players circulate from activity to activity during a session.
Players often develop and use their own and these sets of activities were used in Rockhampton ,Pine Rivers and at Canberra. These Practice Routines were developed by Gateball Australia almost 20 years ago but are still valid
Anyone who develops variations of practise drills is invited to send them to firstname.lastname@example.org for posting on this website
4. An introduction to strategy and tactics
It is important for beginners to develop the skills of working with a captain. A player and captain have only 10 seconds for a captains call to be made and for the player to carry it out. A first step is to learn a team’s common language for parts of a court and then to understand the common calls a captain may make.
A useful series of videos has been produced by Satoshi, a JGU friend of Gateball Australia. They could be watched on court with a phone. See his videos:
|Court and Equipment||Passing Gates and Making an Agari||Touch and Spark|
|Sparking+||Touch Pass||Slide Touch|
|Jumping Touch||Pass Touch|
DEVELOPING CONSISTENCY FOR PLAYERS WISHING TO PERFORM WELL IN INTER CLUB COMPETITION
Activities were developed and trialed in early 2019 through the CNSW Player Pathways to Excellence Program. Some of these were included in official coaching materials. In most cases they require sequences of strokes and sparks that a player needs to carry out to achieve consistency in a competition.
Before using these activities, it is important to understand the differences between Block and Random Practice. This video is a good place to start
The activities listed below are examples that provide a player with random practice. A first target could be to complete each task on three consecutive occasions – hopefully, more will be added as players send them in!
MORE ADVANCED PLAY
Gateball Australia continually updates a strategy document which players may wish to make occasional reference to. The latest version can be found here: Strategies . If you believe that approaches have become redundant or are aware of new strategies that are not listed please contact Gateball Australia on email@example.com
A parallel compendium of skills has also been produced and can be updated by players when necessary.
Scenarios are a great way to train a team for a competition and to develop higher level skills and understanding. It is important to play and discuss them and not just see them as a pencil and paper puzzle. A scenario and a link to others can be found on this website. Play them, reflect on what happened and give GA some feedback. Anyone who responds with their thoughts and a description, can, in some cases, be sent some discussion notes. Do please also forward further scenarios for inclusion on our website.
A really useful app to allow players to consider strategy is available on the Gateball.Asia website
Further reference materials can be accessed through this link